This is This and This is This

Hey!

Happy New Year.

Here are some things:

This is some snow. This is "a little glow in the dark" at the presses. These are the first dummy tests for the "dislocate" books. This is a good whiskey (after having a few). This is some more work done on the "yakuza" solo exhibit in april. And these are flowers for my mother.

....and there's much more to come.

2013 is going to be a good year, I'm sure of it. For all of us... it has to be. My best wishes to each and every one of you... and see you soon.

a

Yakuza exhibit - first concepts

Hi. I've een working on a first Yakuza exhibit concept. I started out sketching by hand and then taking pictures at the actual location, but constantly going up and down to measure, make new pictures, adjust the sketch, became too time-consuming. The sketches would always lack a sense of proportion: I would e.g. have no idea how large or small an image should be printed to fit a wall in a balanced way, or what would be an ideal viewing distance for any given size.

So I forced myself to make time to learn the basics of 3D architectural modeling (I basically downloaded Google SketchUp and watched all the tutorials). It took a long time to get going, and it's quite crude, but as soon as I'd created the room in the right proportions, it became amazing how easy it was to virtually hang images on the walls, put people in the rooms, and see what the impact would be on the space the images were in, make them bigger or smaller, hang them up a little higher, work with different levels,... In a flash, this tool had become indispensable for me to test all my concepts in many more ways than I ever could do before.

Yakuza C-mine exhibit - sketch

Yakuza C-mine exhibit - beginning edit & layout

Of course to actually sketch out ideas quickly, using 3D is way too slow. For that I will always use pencil and paper and actual tiny prints of my images stuck on a huge page across the whole table... and when I feel an idea that I sketched might just be possible in real life, only then do I go to the 3D environment to actually draw it in detail to see how it holds up. And only if it holds up there, I can start dreaming of the possibility of actually producing...

Another benefit of 3D is being able to show different views. Even though my concept is far from finished, I was able to show the gallery director a walkthrough and the different rooms and basically show whatever she needed to see. She loved it.

But I've still got a long way to go. As you can see, the digital model is still quite empty besides the "hallway"... and I might even change my mind on that one :-)

I'll talk more about the schematics of the room next time, as well as my concept... I just have to work a little more to be able to show you some clearer visuals. But up to now the installation seems to be quite cost efficient, portable, and modular as well; so it could fit it into different shaped or sized locations... because you never know what the future brings...

ps. don't worry about the actual image edit (if you can recognize any of the images anywhere), it's likely to change a million times between now and next week :-)

How do you guys go about sketching an exhibit?

Have a great day today,

a

Yakuza exhibit concept - screenshot

Yakuza exhibit concept - screenshot

Yakuza exhibit concept - screenshot

Ten images that didn't make it into YAKUZA

Sorry that I've been gone for a while... it's the first time in years that I've been able to relax my mind a couple of weeks, and in hindsight it has been necessary: I've been able to take some much needed important decisions, decisions that have been delayed and delayed even without me realizing it, and with a relaxed mind have come to surface and have been easier to contemplate... And of course I've started preparing for the fall when things will get up to full speed again with many especially exciting new things that I want to tell you all about, not only things related to the Yakuza project. More on all this soon... In the meantime, I thought this one would be fun: the ten images that most narrowly did not make it into the ODO YAKUZA TOKYO book.

anton kusters - odo yakuza tokyo - just didn't make it

The story goes as follows: during any book design process, one has to be prepared to meet unexpected circumstances, and it's not uncommon that even at the last instant, things can change completely. In my case, my - what I (and the printer) thought was the - definitive book edit had always been 98 spreads with images, plus 6 spreads for the chapters (plus pages for text at the beginning and the end).

And then it happened. Right at the very last second, when the printer was making the final impositioning for the plates, we both noticed we had made a major calculation error in the book. I had designed part of one book section too many. Simple page count error. Basic rookie mistake. I've been professionally designing books for years, how could this have happened. This could turn out to be a disaster.... because this meant, that in effect, I would have to cut images from the book, and I had to cut them fast. There was simply no choice. The only other option would be to literally stop the printing and re-think the whole book paper, cover, book thickness, weight, binding,... not to mention the extra costs involved... and to delay the book launch by several months.

So I chose to push ahead. Cut the images. And what could have easily become a disaster, in hindsight, actually turned out to be something good. For some reason, I was able to identify the images that had to go, very quickly... having spent months with the edit, somehow it appeared clear in my mind what had to be done. And indeed, leaving those images out, turned out to make a stronger edit.

Of course, after cutting the images, I had to re-look and re-do the entire sequencing, and this in turn leading yet again to be forced to drop out another couple of images. Damn. In total, I decided cut exactly 10 images and changed the sequencing, dividing into more (but smaller) chapters... extremely tense moments I can tell you, especially because I think I only had 2 hours to complete the job, prepare a new hi res pdf and deliver it. The presses were ready to go. And you don't ever want the presses to be waiting for you, trust me.

Even with the pressure looming over me, I still recall those two hours as something extremely positive, as very exciting, as an opportunity to make the book better still. I'm so glad I didn't choke and pull the plug. It was like someone had whispered in my ear: "Anton, you now have 2 hours to make your book better, and it's your last chance... go for it".

Judge for yourself... what do you think of these 10 that didn't make the cut? I know showing them out of their original sequence is not ideal, but I hope it'll work.

(ps. in regards to the "real" b-roll images that weren't used in the book edit earlier along in the process, I'll soon post some of those too)

anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it
anton kusters - odo yakuza tokyo - just didn't make it

have a great summer all, and more soon, I promise!

a